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Monthly Archives: March 2012
Luigi, you are just a Marionette!
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Time-savers (Part 2)
[Addictive Recreation] The argument of “value doesn’t depend on time” only holds when neglecting the recreational aspect of gaming. After an intense time of highly involved brain-work playing “Tetris” for some ten minutes can feel quite balancing to my cerebral … Continue reading
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Time-savers
Time-savers are a popular means of monetization for Freemium games today. We, video-game “sommeliers”, may detest this mechanic because we see it as an inferior mechanism within the meritocracy that is a good game. Players who appreciate good games are … Continue reading
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