[ Jan 2013 through present ]
Freelance Game Creator as Zentrifuge-Games in Japan & Germany
Design and development of a serious games, cross-leveraging casual entertainment with scientific research and education.
iCO2 (Unity3D, 2014) ,
meQuanics (Unity3D, 2013),
Hide-and-Spy by Kinko.me (Flash, 2014)
[ Nov 2011 through Dec 2012 ]
Game Designer and Producer at Marvelous AQL Tokyo
Conceptual design of social/mobile online games.
[ Apr 2009 through Oct 2011 ]
Software Developer (R&D division, Game Titles, Prototypes) at AQ Interactive/FeelPlus Tokyo
In-house game engine (PS3, XBOX360) and tool chain, responsible for 3D Visual FX System, game programming, prototyping.
No More Heroes:Heroes’ Paradise (XB360, PS3),
Ninety-Nine Nights 2 (XB360),
Mind Jack (XB360,PS3),
MoonDiver (PSN, XBLA),
Cubic Ninja (N3DS launch).
[ Jun 2008 through Mar 2009 ]
Self-Supported Freelance Game Developer
Game concept, design, authoring, game programming (C++) for a 3rd–person-shooter tank-battle game.
[ Mar 2008 through Jun 2008 ]
Art Director for Drexciya, a German-African SciFi-movie production Cologne, Ouagadougou.
Conceptual design of a fictional African culture of the 24th century. Design of items and buildings. Coordination of costume and set designers. Script supervision.
[ Nov 2007 through Mar 2008 ]
Freelance Software Developer at NII (National Institute of Informatics) Tokyo
Network-modularization of a framework for interactive virtual presentations employing Life-like Conversational Interface Agents (JAVA).
[ Nov 2006 through Jun 2007 ]
Diploma thesis research at NII (National Institute of Informatics) Tokyo
Extension of an animation engine for Life-like Virtual Agents to real-time synthesis of highly natural co-verbal gesture animation (JAVA).
Redesign and co-implementation of an XML-based scripting language for virtual agent behavior (JAVA).
[ Nov 2004 through Jun 2005 ]
Programmer (part time) at Siemens Medical Solutions Erlangen
Implementation of benchmarking modules for graphics hardware
[ May 2004 through Nov 2004 ]
Programmer (part time) at Fraunhofer IIS (Institut für Integrierte Schaltungen)
Port of an MPEG4-A/V-Player from Linux to Windows
[ Aug 2003 through Sep 2003 and Dec 2003 through Mar 2004 ]
Programmer (intern, part-time) at Fraunhofer HHI (Institut für Nachrichtentechnik Heinrich-Hertz-Institut) Berlin
Development of a 3D-GUI for a MPEG7-based video classification software
[ Sep 1998 through Sep 1999 ]
Therapeutical Assistant (Community Service) at Klinikum am Europakanal Erlangen
Coaching patients during Ergotherapy and Occupational Therapy